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Bug: If CJ stands right behind a chair in Pizza Stack, where he is touching the back of the chair as a person tries to sit in it, the person is partly blocked and can't sit down fully. They still get in the seated position, but are half hanging off the chair and levitating above it. If you move towards the person, it pushes them off the chair and then they stop, just levitating in a seated position beside it.

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Bug: If you order food at a fast food restaurant, and then change weapons while CJ is going to the eating animation, it is quite comical. He uses his right hand to eat, which he holds his weapon with. So as he's eating, he also holds his weapon and food together, waving the weapon around and wiping his face. The funniest one is doing that with a chainsaw.

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Bug: Don't know what causes this glitch. But on very rare occasions if you go into a Trans Fender body shop with gang members in your car, sometimes one will be standing outside your car in the body shop and just talk while you customize the vehicle. Once you leave Trans Fender, he just vanishes, not in your car either. He's just gone.

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Bug: To start a Taxi mission, you must have an empty taxi, i.e. nobody else in with you. If you have one or more gang members in it, it tells you that. But you can trick the game. If you get in the taxi and press R3 (or whatever the XBox equivalent is) before the gang members get in, the taxi mission starts. And then the gang members get in and you can have them with you, shooting out at cops and enemy gangs as you do taxi missions. Watch out though, the passenger you pick up as Taxi fare will always get in a back seat. So have no more than 2 gang members with you, and be sure one is in the front passenger seat to leave one back seat open. Park with that open seat closest to the passenger you are picking up, other wise they'll force a gang member out and the other will get out also, and you've lost them for the taxi mission.

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Bug: Sometimes, after the glitch happens where no chute comes out of your parachute, when CJ hits the ground, he dies, obviously. But then when the screen fades to black and comes back, CJ is dead yet again outside of the hospital with the Wasted screen happening and fading again to respawn. Meaning sometimes the glitch causes this glitch, that kills you twice. This is an especial pain in the ass if you don't have the girlfriend benefit to prevent weapons and money taken after a hospital visit, and if you have low money, getting charged twice.

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Bug: A very annoying glitch that happens quite often is after bailing out of a plane with your parachute, you deploy it... Only the chute never comes out. CJ still goes through the motions as if it came out, and straightens out, raising his arms to hold the ropes. Only there are no ropes, and no chute. So you just fall to your death.

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Bug: After bailing out of a plane, it will just stop dead in the air and fall straight down, defying every law of momentum.

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27th Sep 2013

Crazy Taxi

Bug: Character Gus: When you select Gus from the drivers menu, he turns to the camera and says "Hey hey, let's have some fun!" The tail of his Hawaiian shirt passes through his hips and pants.

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27th Sep 2013

Crazy Taxi

Bug: If you drive by the church which is by the helipad, a helicopter tends to follow you around for a short distance. There are trees all over by the church, and the helicopter flies low, passing right through them like they don't exist.

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27th Sep 2013

Crazy Taxi

Bug: After a fare gets out of your cab, if you quickly spin the car around before the fare clears it, they just pass through the car.

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27th Sep 2013

Crazy Taxi

Bug: Sometimes when the taxi stops, if it happens to be on a set of steps a certain way, it will start bouncing up and down in one spot like a jackhammer. Fares getting in or out of the taxi seem unaffected by this also.

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27th Sep 2013

Crazy Taxi

Bug: Sometimes when picking up a fare and the car is not lined up, they will walk through the car and get in.

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24th Sep 2013

Fantastic 4

Bug: Intro Mission 4: After Sue and Reed meet up, you can use Sue to put a shield around Reed so he can walk through a laser wall. Touching the laser wall will hurt either character 1% and knock them back. But if you shield Reed and then have him stand in the lasers and the shield wears off, the lasers won't hurt Reed. He is just standing there with the lasers going through him. But the moment you touch the analog stick, Reed is instantly hurt and flies back out of the lasers.

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24th Sep 2013

Fantastic 4

Bug: Intro Mission 2 & 3: The drones that come out with arm cannons can be pushed back into their pods, and past the walls like they're not there.

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23rd Sep 2013

Fantastic 4

Bug: Intro Mission 1: If you take Ben off the space station, Reed starts shouting at him to stay on course. If you go off too far, it is game over. Hit the restart option and then press A to skip the cinema cut to return to the level. As soon as the level begins and you hear Ben begin to breathe, hit the pause button. This leads you into the pause menu, and this is where the glitch happens. You will hear Ben inhale sharply during the menu, despite you not being able to hear him when paused, and he sounds almost like Darth Vader. But before his breath is finished, you hear part of Reed's rant play, where he is just yelling the word "Course!" This plays rapidly on a loop of hearing Ben breathe once, followed by Reed yelling "Course" over and over again until you unpause it. The glitch ends after that.

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23rd Sep 2013

Fantastic 4

Bug: Character Sue: Sometimes after performing powers, the sparkling effect of it stays on her hands even when she's not using them. Like she's walking around with a perpetual energy ball on her fist.

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23rd Sep 2013

Fantastic 4

Bug: Character Reed: Sometimes after making a move, the blue motion animation that shows the stretching of his limbs will remain with the arm after the move is done. Reed will be walking around with the weird effects just lingering on him as he walks or does other movements.

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18th Sep 2013

Fantastic 4

Bug: Underground Mission 1: Moleman's hair passes right through the hood of his hoodie as he turns his head in the cut scenes.

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18th Sep 2013

Fantastic 4

Bug: Sometimes a fallen enemy's body doesn't fade away fully. You'll often find the outline or faded remains of a dead enemy.

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18th Sep 2013

Fantastic 4

Bug: Character Reed: If Reed is hurt while doing an attack that enlarges his fist, like the Stretch Punch, his arms retract to normal size, but his hand(s) remain enlarged. You'll be walking around with his body normal, but with really large fists.

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