The Black Island: Part 1 - S1-E10
Continuity mistake: When the plane lands, the grass is green. When Tintin walks near the plane, the grass is blue. (00:01:35)
25th Jul 2013
The Black Island: Part 1 - S1-E10
Continuity mistake: When the plane lands, the grass is green. When Tintin walks near the plane, the grass is blue. (00:01:35)
25th Jul 2013
The Black Island: Part 1 - S1-E10
Revealing mistake: Tintin notices the plane. The plane isn't visible though the propeller, just the sky. (00:01:25)
24th Jul 2013
Other mistake: Episode 1, It's About Time: When Marty puts the fish food in the tank during the experiment, nothing ever comes out of the fish food container despite there being food in the container and hearing the sprinkle.
24th Jul 2013
Continuity mistake: Episode 1, It's About Time: When Marty and 1931 Doc leave to go make the rocket, old Doc has his hands on the jail bars. Shot cuts and his hands are now by his side.
24th Jul 2013
Continuity mistake: Episode 1, It's About Time: When Artie McFly opens his apartment window, the direction of his head changes between shots.
24th Jul 2013
Continuity mistake: Episode 1, It's About Time: In the soup kitchen, after the "I can't get into the kitchen" conversation 1931 Doc walks over to the door. When the game cuts to game play, he suddenly has his notepad in his hand and he is looking downwards.
24th Jul 2013
Continuity mistake: Episode 1, It's About Time: At the end of the conversation where 1931 Doc is talking about using something other than alcohol to power the rocket, Doc is smiling. When it cuts back to the 4 choices, he is suddenly not smiling.
24th Jul 2013
Continuity mistake: Episode 1, It's About Time: Find Einstein outside the courthouse in 1931. At the end of the clip, Marty is crouched down about a foot away from Einstein. When the game restarts, he is standing about two feet away from Einstein.
24th Jul 2013
Continuity mistake: Episode 1, It's About Time: When Marty begins to speak to Biff about giving him the notebook at the sale, both the courthouse model and beer can are in one hand. When it cuts back to game play, the courthouse model and beer can are now in different hands.
24th Jul 2013
Audio problem: Several lines in this game are said where the character's mouth is out of sync for at least a third of the line. Especially Doc's lines.
24th Jul 2013
Continuity mistake: Episode 1, It's About Time: Biff is first seen with the useless mind reading helmet thing Doc made. It is light grey at first. He walks and then the helmet becomes a lighter grey color.
22nd Jul 2013
Continuity mistake: Episode 1, It's About Time: The DeLorean first disappears at the mall with two lines of flames behind it. The flames disappear far too quickly.
22nd Jul 2013
Plot hole: Principal Skinner got arrested in "Bartman Begins" for getting the bullies to steal from the museum. Yet in "Mob Rules" (which takes place on that same day), he is seen outside Springfield Town Hall instead of being in jail. Marge did break Snake out of jail earlier in the level, but Skinner was never seen in jail.
22nd Jul 2013
Bug: Maggie has an ability where she can crawl through ventilation systems and turn on a switch by spitting her pacifier at it. If not directly facing the switch, the pacifier may miss the switch by an inch or two, but the switch will still get turned on anyways.
22nd Jul 2013
Bug: Mob Rules: On the Wii version, after destroying the billboard on construction site, (the one after Grandpa Simpson becomes part of the mob), all of the debris will pass through the ground when it collapses.
21st Jul 2013
Bug: Level One: Mr. Krabs gives you the mission to give the Krabby Patty to Patrick in Jellyfish Fields. If you talk to him before finishing the mission, he starts talking. When he finishes he goes back to counting his money. His hand however never moves back to counting. His hand are placed together, then in an instant frame he starts counting.
21st Jul 2013
Bug: Whenever Mr. Krabs counts his money, there is never anything in his hands. Then as soon as he turns his hands there is a line there showing us the dollar. When he returns to counting the dollar is no longer there but he continues to count.
21st Jul 2013
Continuity mistake: The Chum Bucket menu pic has codes next to them. The codes aren't there in the game play.
21st Jul 2013
Visible crew/equipment: When the agents arrive at the Four Horsemen's apartment to arrest them, in the shot where Dylan exits the car, the reflection of the boom mic is visible in the other car's window. Try not to be confused with the bird flying around in the reflection - the mic is still visible next to the bird. (01:15:00)
21st Jul 2013
Continuity mistake: When Thaddeus shows to Dylan and Alma the first Four Horsemen's trick, when Dylan is in the teleport device, as the cloth is being lowered down, he is seen looking straight forward at a 12 o'clock direction. Shot cuts and he is instantly looking downwards. (00:35:45)
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